Deploy Nodes for Minetest

Craftable nodes that when placed turn into shapes or structures.

Features

  • easy to use - no chat commands, just nice easy structures that you can build by crafting and placing nodes
  • lightweight - there are no ABMs, the nodes are created using after_place_node() in the node definitions
  • grief-resistant - before nodes deploy a check is run to ensure that only air exists in the new area
  • server friendly - all players can create impressive structures easily

Resources

Support

About

This module is open source, so it's distributed freely. If you find it useful then I ask not for your wealth, but simply to spare your time to consider the world we share by watching Earthlings, a multi-award winning film available to watch online for free. A must-see for anyone who wishes to make the world a better place.

Credits

  • mauvebic - author of multinode which provided code for spheres and cylinders
  • Echo - author of maze which provided code for spheres
  • neko259 - author of livehouse which inspired building spawning
  • VanessaE - contributed buildings
  • kddekadenz - contributed buildings
  • ACDC - contributed buildings
  • Nanuk - contributed buildings
  • irksomeduck - contributed buildings

License

BSD-3-Clause, Copyright © 2013-2014 Brett O'Donnell

Name
deploy_nodes
Description
Provides craftable nodes that when placed turn into shapes or structures.
Keywords
Authors
  • cornernote
License
(not set)
Links

Update    README.md    bower.json