MIT License (code) and CC BY-SA 3.0 (media) (see LICENSE file)
parameter.lua
file.sflat.Y_ORIGIN
to adjust first layer's pos (default: 1).sflat.BLOCKS
to adjust the composition of the world (code: layers from bottom to top;biome,decoration) (examples available).Note: If the specified node does not exist, the air node will be used.
superflat.txt
file in your world's folder.parameter.lua
file.Preset | Code |
---|---|
Example | "node:name_bottom=amount,node:name_top=amount" |
Example (+decoration) | "node:name_bottom=amount,node:name_top=amount;Biome,decoration" |
Example (one layer thick) | "node:a,node:b=2,node:c=3" |
Default | "superflat:bedrock,default:dirt=2,default:dirt_with_grass" |
Forest | "superflat:bedrock,default:dirt=2,default:dirt_with_grass;Forest,decoration" |
Shallow Underground | "superflat:bedrock,default:stone=230,default:dirt=5,default:dirt_with_grass" |
Deep Underground | "superflat:bedrock,default:stone=920,default:dirt=10,default:dirt_with_grass" |
Very Deep Underground | "superflat:bedrock,default:stone=3680,default:dirt=15,default:dirt_with_grass" |
Bottomless Pit | "default:cobble=2,default:dirt=3,default:dirt_with_grass" |
Shallow Sea | "superflat:bedrock,default:dirt=3,default:water_source=5" |
Sea | "superflat:bedrock,default:dirt=3,default:water_source=10" |
Deep Sea | "superflat:bedrock,default:dirt=3,default:water_source=20" |
Water World | "superflat:bedrock,default:dirt=3,default:water_source=60" |
Beach | "superflat:bedrock,default:sand=3,default:water_source" |
Desert Superflat | "superflat:bedrock,default:desert_sand=3" |
Farmer's Dream | "superflat:bedrock,default:water_source,farming:soil_wet" |
You Cannot Escape | "default:gravel,default:sand,default:gravel" |